0: {
	System.Transition,Random,  0,0,2,   1,0,1,0;
	Renderer.SetBackColor,0,0,0;
	Renderer.SetFogRange,0,100;
	Static.SkyModel.Init,skycube0;
	Static.SkyModel.Show,1;
	Rule.AddNPC,Zab;
	Rule.AddNPC,Zab;
	Rule.AddNPC,Zab;

	Audio.PlayBGM,stage;
}
